A clarification about product lines, the RPG blog going forward, and hey what about Hippogryph? Here’s the Reality Check for Monday August 31 2020.
Dancing Lights Press currently has three active product lines:
- The Building Series, a line of system-agnostic creative aids,
- The DoubleZero System, an action thriller, non-powered roleplaying line, and
- The Hippogryph System, a fantasy line inspired by D20 and Fate.
There is also a “Miscellaneous Products” category that includes things like Bullet Journaling for Gamemasters and stand-alone games. That’s where one-off books go. Anything not listed here is considered a “legacy” product that has either been complete (the Story Design series), didn’t sell well enough to pursue further (zines), or has been replaced by one of the active lines.
All of the active lines will be supported with additional titles. If the Hippogryph Codex does well, I have plans to expand into genres besides fantasy. One thing at a time, though.
Doing this year’s RPGaDay challenge was fun. It allowed me to say a few things that I think needed to be said, and share my insights on the business. Overall it didn’t really do anything to draw new readers to the site, or attract more engagement. I am going to continue to blog here on a regular basis, but it won’t be a daily thing.
In the Pipeline
The following titles are in various stages of development:
- The Hippogryph Codex (Hippogryph System)
- Adventure Generator Volume 1 (Building Series)
- Adventure Generator Volume 2 (Building Series)
- Building Monsters (Building Series)
- DoubleZero Guide Manual (DoubleZero System)
There will continue to be small one-off releases and surprises.
Reality Check for Monday August 31 2020
Dancing Lights Press is a lo-fi publisher of tabletop roleplaying systems and system-agnostic creative aids, including the best selling Building series, the DoubleZero action thriller system, and Hippogryph, a fantasy story game system with traditional roots. Our products embrace a minimalist aesthetic in design and presentation because roleplaying is an activity, not a collection of expensive rulebooks.