A minimalist 96-page toolkit for creating memorable stories usable with any tabletop roleplaying system or setting.
Adventure Generator 2 is a reusable toolkit for any tabletop fantasy roleplaying system or setting. With only a few die rolls you’ll have an outline for an exciting story with clear objectives and a distinct beginning, middle, and end. From there you can customize it to fit your world, your player characters, and your style of play.
No generic, single-sentence plot hooks or vague adventure seeds! The Adventure Generator will provide you with enough substance to get you started on creating a unique and challenging roleplaying experience.
The process of generating an adventure is simple:
- Roll once on the Random Adventure Table. This will lead you to a high-level story outline that you can build upon. There are 10 five-encounter outlines included.
- Roll once on the Random Environment Table. The result is the primary environment for the adventure. There are 13 types of environments listed.
- Roll once on the Random Adversary Table. This is the main opponent or predominant creature type throughout the adventure. There are 15 creature types listed.
- Roll once on the Random Theme Table (Optional). Give your adventure an overarching theme. There are 10 common themes listed.
Adventure Generator 2
Electrum Best Seller
Publisher: Dancing Lights Press
Rule System: Any system / system agnostic
Price: $5 Digital; $10 Print
Publication Date: 1 October 2020
Format: 96 pages. 6X9 (digest-sized). PDF, ePub, Kindle, softcover (print-on-demand).
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Copyright 2020-2021 Berin Kinsman. All rights reserved.