Final Weekend for the GM’s Day Sale 2021!

The DriveThruRPG GM’s Day Sale 2021 is almost over! It’s the largest sale of the year, with dozens of Dancing Lights Press titles marked down! This includes gamemaster tools, game systems, zines, and almost all of our hottest bestselling titles!

Gamemaster Tools Bundle

Gamemaster Tools [BUNDLE]The Gamemaster Tools collection includes the How to Gamemaster + the GOLD BEST SELLER Bullet Journaling for Gamemasters for 20% off the suggested retail price! As with all bundles, you only pay for the titles you haven’t already purchased! Check out our other bundle deals!

A revised and expanded edition Bullet Journaling for Gamemasters is in the works. If you purchase this version, you will automatically have access to the updated edition when it is released. You will not need to purchase the new edition separately.

How to Gamemaster

How to GamemasterA manual for running any tabletop roleplaying game using any system, setting, or genre.

My first experience with tabletop a roleplaying games was as the gamemaster. It was 1979, and my friends and I had pooled our money to buy the Dungeons & Dragons Basic Set. None of us had ever played before. There was no one else to run for us, or teach us how things were supposed to work. I read the rules and made up some characters, but I had no idea what I was supposed to do. After picking some monsters that looked cool to fight, and drawing a rudimentary map, I made it up as I went along. It was a lot of fun, but it took a while before I felt like I knew what I was doing.

If I’d had a book to show me what to do, I wouldn’t have spent so much time figuring things out on my own. I could have been sharpening other skills, rather than sorting out what the fundamentals were. That’s why I wrote How to Gamemaster. It’s my attempt to create the how-to manual I wish I’d had over 40 years ago.

How to Gamemaster includes the following chapters:

  • An overview of the gamemaster’s role, with an explanation of the many jobs you will take on.
  • What materials, both required and optional, you’ll need in order to run a game.
  • A guide to identifying different types of players and what they’re looking to get from a game.
  • How to prepare for adventures, game sessions, and campaigns.
  • What Session Zero is, why it’s important, and how to successful run one for your group.
  • Advice on how to run a game session from start to finish, based on decades of experience.
  • How to let yourself be human, dealing with inevitable mistakes, and managing player issues.
  • Tips on teaching new players about roleplaying, the setting, and the mechanics of the game.
  • A glossary of commonly used tabletop roleplaying terms.

Final Weekend for the GM’s Day Sale 2021!