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News and Updates

The Black Box Movement and Remix Culture

Since both philosophies are currently having a strong influence on my approach to game design, I should take a moment to explain how the Black Box Movement and Remix Culture fit together. These are my personal opinions. They aren’t meant to be interpreted as representative of either creative community. I can only speak to my […]

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News and Updates

May 17 2020: This Week’s Top 10 Titles

Here are the Top 10 Hottest Dancing Lights Press titles this week, as of May 17, 2020: Building Worlds [Second Edition] Building Characters [Second Edition] Bullet Journaling for Gamemasters, Revised hippogryph ttrpg zine: issue four hippogryph ttrpg zine: issue five hippogryph ttrpg zine: issue six Setting Design [Black Box Edition] Story Structure [Black Box Edition] […]

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DoubleZero: Action Thriller Roleplaying News and Updates

Unpopular Opinion: Politics in Roleplaying Settings

Everyone stand back, because I’m about to unleash my unpopular opinion about politics in roleplaying settings. Some people love the idea, because it allows them to explore possibilities in a safe and creative environment. Others hate the concept, because they prefer to keep their escapism free from real-world problems. What’s the right answer? Where is […]

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Hubris News and Updates

HUBRIS Info Page: A Commonplace Zine

There’s now an official HUBRIS Info Page. This will be the central repository for information about the Commonplace Zine. This includes excerpts and articles, articles, where to purchase issues, and frequently asked questions. Over the coming week or so there will be landing pages added for all of major active product lines. HUBRIS Info Page: […]

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DoubleZero: Action Thriller Roleplaying News and Updates

DoubleZero: More of a Remix Than a Clone

Yesterday I posted about how RPG culture is remix culture. Today I want to talk more about why I consider DoubleZero to be more of a remix than a clone. It’s a distinction that’s important to my design choices. The difference matters not just to this project, but practically everything that I’ve done up to […]