Officially a Best Seller: HOW TO GAMEMASTER

Hello, everyone!

We hit a milestone! How to Gamemaster is now officially a best seller at DriveThruRPG! Woohoo!  Thank you to everyone that’s already bought the book. If you haven’t yet, it’s only $5 for the digital version (PDF, epub, and Kindle).

Please continue to help me spread the word about this book. If you’ve enjoyed it, leave a kind review at DriveThruRPG and share your honest feedback! It really helps when people are talking about how much they’ve enjoyed one of our titles.

I know many of you still have questions, so please feel free to reach out to me via the contact form.

Thank you!
Berin Kinsman
Dancing Lights Press

How to Gamemaster

A manual for running any tabletop roleplaying game using any system, setting, or genre.

My first experience with tabletop a roleplaying games was as the gamemaster. It was 1979, and my friends and I had pooled our money to buy the Dungeons & Dragons Basic Set. None of us had ever played before. There was no one else to run for us, or teach us how things were supposed to work. I read the rules and made up some characters, but I had no idea what I was supposed to do. After picking some monsters that looked cool to fight, and drawing a rudimentary map, I made it up as I went along. It was a lot of fun, but it took a while before I felt like I knew what I was doing.

If I’d had a book to show me what to do, I wouldn’t have spent so much time figuring things out on my own. I could have been sharpening other skills, rather than sorting out what the fundamentals were. That’s why I wrote How to Gamemaster. It’s my attempt to create the how-to manual I wish I’d had over 40 years ago.

How to Gamemaster includes the following chapters:

  • An overview of the gamemaster’s role, with an explanation of the many jobs you will take on.
  • What materials, both required and optional, you’ll need in order to run a game.
  • A guide to identifying different types of players and what they’re looking to get from a game.
  • How to prepare for adventures, game sessions, and campaigns.
  • What Session Zero is, why it’s important, and how to successful run one for your group.
  • Advice on how to run a game session from start to finish, based on decades of experience.
  • How to let yourself be human, dealing with inevitable mistakes, and managing player issues.
  • Tips on teaching new players about roleplaying, the setting, and the mechanics of the game.
  • A glossary of commonly used tabletop roleplaying terms.

Publisher: Dancing Lights Press
Copper Best Seller
Rule System: Any system / system agnostic
Price: $5 Digital
Publication Date: 4 March 2021
Format: 96 pages. A5 format (bullet journal size). PDF, ePub, Kindle.
Available Now at DriveThruRPG
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Copyright 2021 Berin Kinsman. All rights reserved.