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Available Now: Cantrip Fantasy

Cantrip Fantasy is a simple, easy-to-learn tabletop roleplaying system. It was designed for people who’d like to play something like that big, brand-name fantasy game but feel overwhelmed by big, fat books full of rules. This system was also created for people who don’t like being limited to the character options in those books, and would like to create their own.

There are only three basic steps that you need to follow in order to play:

  • Step 1: Make a Character.
  • Step 2: Have Adventures.
  • Step 3: Repeat as Desired.

Cantrip Fantasy uses six-sided dice. You will need a lot of them. Pencils and paper are helpful, too. Anything else, like miniature figures, funny hats, and snacks are completely optional. The assumption is that at least one person playing is familiar with the basics of tabletop roleplaying, and can act as the guide for the other players.

Available now in The Shop and at DriveThruRPG.

2 thoughts on “Available Now: Cantrip Fantasy

  1. Lighthouse, then Hippogryph, then Domino and now Cantrip Fantasy. Personally I’d prefer it if you stuck with one system and supported that. I’ ve run a couple of sessions using Lighthouse but it now seems to have fallen by the wayside.

    1. There are two main system lines, DoubleZero and Hippogryph.

      DoubleZero, I think, is already well-supported with 3 supplements already released since it came out at the end of May.

      Hippogryph is the evolution of the ideas encompassed in Lighthouse, but less wildly freeform in order to reach a wider market. Lighthouse itself was an outgrowth of a previous system, ReadWriteRoll. It didn’t fall by the wayside, it evolved. There’s a lot of support planned for Hippogryph.

      I’m still going to experiment with small one-off systems, just to play around with ideas. That’s why Domnio and Cantrip are listed under “miscellaneous products”. They’re stand-alone projects. As a creator, I need to experiment and explore and make things that interest me.

      There’s also an economic reality, though, that I need to continually release things in order to keep the bills paid. That’s why there will continue to be side projects. I would love to put all of my eggs in one basket and focus completely on one thing. That’s neither financially viable nor creatively fulfilling, and I very much need to balance both of those.

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